an0malaus opened this issue on Oct 08, 2011 ยท 12 posts
an0malaus posted Sat, 08 October 2011 at 7:46 AM
Thanks for the reference TrekkieGrrrrl. I checked out Dodger's Dungeon Lighting set and the documentation implies that anything that's gravity affected is a prop with it's Point-at attribute set. What I'm after, which is why the deformer solution would be great, is to affect only part of an individual prop or actor's geometry. In the example case, just the tail of the ponytail.
I'm pretty sure I'm going to have to go down the new feature request path with Poser. Magnet deformers have always operated one way and so has the Point-at function. It's just a shame that they don't play nicely together.
Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.