SteveJax opened this issue on Sep 22, 2011 · 118 posts
Cage posted Sun, 09 October 2011 at 4:05 PM
Quote - Cage, i created a script to auto-readjust joint centers for a fbm, like morphing cloths but for joints. Can this be combined with your script? Mine is only positioning the joints, but creating an injection for the animation would make this much more useful
I'm not sure. What is your script doing? This script is ripping a pose from a .cr2 file which already has the animated origins set up. If your script is running within Poser, it might be more straightforward for it to add a feature to write a pose on the fly, as it were, then apply it. If it's being run within Poser, I assume you'd know what dependencies you'd want to set up for the animated origin. If you have all of that, creating a pose shouldn't be too hard.
But I'm making assumptions about what your script does.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.