Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
thanks..but me gonna be hard on meself..
apart from the lighting on the planet..
one thing i failed to do...is that miserable border of the snow..doesn't look like it's fading into the background and that the planet and the sky behind it. looks like a cut off! would it be fair to cheat and place trees around to hide it? that's the only thin i can think of.. just cover the edge with trees..
i need a softer light..but will 'soften' it in phtoshop as a whole later on..
any more?
It looks lovely, Rosie... Not bad... Wish my muse would work as hard as yours does...
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
You've inspired me to try something similar, but I have no idea how you did the sky - making it from many different N.A.S.A. images.
I've got NASA images, but... well all I can think to do is to plonk it on a massive sphere - and it's not great. Oh and on a Leo2DFFace - which is better but....
I wanted to create an HDR from the NASA image but can't figure out how to do that - even with HDRShop, I can't figure it out.
Help?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Attached Link: http://www.solarvoyager.com/tutorials.asp
Hi Rosie,Nice work. One small niggle is one of your galaxies appears to be in front of the earth. I'd suggest to anyone who wants to create their own space art to give these tutorials a go. The one by Greg Martin on how to create a starfield is very good. It's easier if you have a tablet, but my first attempt (above) wasn't too bad when using a mouse.
Another way to lose the cut off effect would be through layer masks. I'd render the foreground as it is with a blank sky. Then add first your planet on a seperate layer allowing you to fade it in using the mask and the same applies to the star field which would be layered behind the planet.
http://joevinton.blogspot.com/
Thanks Joe. I've actually bookmarked Martin's tuts a few mins ago before your post ...need it for the glow.. and yup..i need to use the mask. I did start with a blank sky..and worked my way thru.. but yes..I agree..the niggling things have to be sorted out. Just re- rendered the trees and the snow.. so that the edges don't show..and will work on moving the galaxies to the back.
You know what's killing me? That glow on the planet. I saw Martin's tut though.and it ought to work here.
Like your The Discovery. Want to reach out and touch the planet. :-)
Fran..thanks. Most of it all was done in photoshop..will be working on it in the afternoon tmrow..(16 or so hours time..) may I please do that and then tell you how i did it? Ought to be done around this time tmrow. I didn't use hdri..am so damn scared of that lab..it's like I'll do anything to avoid it..(sigh..need to overcome my fear..).
Most of what I did was screen and layer. The blue sky.. saturated and changed the hue till I got there.. stealing the colour from the original image.
will put up the reworked image around this time tmrow.. or earlier..
I ought to be writing rather than playing with bryce anyway.
I've had a heck of a time trying to reduce the blue glow on the land, tree and planet.
The background image isn't bad (but then it's NASA so not down to me.) but although I've managed to get the tree's bark to look black - I hate the leaves - they might now be white, but they still don't look snow covered - plus the leaves themselves are not as fine as the original image, or yours.
The planet is my old favourite Enceladus but I have other planet maps to try, cos I'm not convinced by that either.
I've managed to not get the edges to show past the land - simply by using lots of terrains, but I'm not happy with the material on the terrains, doesn't look snowy to me.
Gota go pick husband up now, talk later, ta ta.
Hey Joe, love the tutorial link - will try it later.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Quote - From FranOnTheEdge
You've inspired me to try something similar, but I have no idea how you did the sky - making it from many different N.A.S.A. images.I've got NASA images, but... well all I can think to do is to plonk it on a massive sphere - and it's not great. Oh and on a Leo2DFFace - which is better but....
I wanted to create an HDR from the NASA image but can't figure out how to do that - even with HDRShop, I can't figure it out.
Help?
You might want to take a hop, skip and a jump over to DAZ3D BryceTalk forum where Horo and his cohort, David take on the subject of nebulaes and the making of one in Bryce... Click here to go
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
Fran...quick tut..
Created a layer in photoshp. used the dropper and sneaked in the colour i wanted from the original.. played around with the adjustments..hue..saturation.. until i got close to what i wanted..
went to NASA's site.. downloaded several galaxies and star pix. Dragged images onto my blue layer.. using the screen mode to remove the black background. moved them around a bit, changed opacity etc.
Created that world planet in bryce...layered it on .. then created the glow effect using the layers style pallete. Did that by creating a duplicate of the planet, and using the blending options in linear dodge mode.. created an inner glow. Then duplicated that layer and merging the both together.. and then putting the merged layer into linear dodge mode too, to get just the glow effect..and not the planet. Then erased the extra bit of glow i didn't want. (I cheated here..ought to have done it in byrce.. but that silly light and me.. :scared: ).. http://gallery.artofgregmartin.com/tuts_arts/making_a_planet.html explains that better.
I used fir as the foliage on my tree in the tree lab.. that gives it that effect Used the 2D size and disperse. and a black background sky.. so when i put it in the screen mode in photoshop..the trees and the ground are the only things that showed.
You mentioned something about the blue effect. Since I layered everything in photoshop..and used a blue background. when I screened..I get that effect and I can work in layers.. pushing and pulling the colour adjustments.
this is a quick one. if you want me to go into detail..lemme know..
cheers and happy brycing
Rendered on black backdrop with sun turned on but colored a very dark blue.
Large planet is two spheres nested in each other, same mat on each. Sphere two is tweaked just a little larger than second and mat made "fuzzy" in mat lab to give atmosphere. (probably not the most efficient way but it was fast)
The moon sphere is set back quite a ways.
There is three square parallel lights.
Light one is near the camera facing the planet to give me some better control of front light. It is blue also.
There are two huge square parallel, blue lights to the rear of the planets. The intensity it turned up rather high on them and they have "no fall off" in lighting attributes. I used two lights here to get a better wrap around effect on the rim glow by setting one a little lower on the y axis.
If I were to continue I would render the ground and trees separately. Make a mask of the two renders for photoshop, and stack them all in post work against the backdrop galaxy image.
(Thanks for suggesting fir leaves, Rosie, it does look a little better.)
I've deleted my tree instances - not really happy with the 1st tree yet.
But!!! I did manage to get rid of the blue cast over the whole scene.
I had ensured that there were no blues, on the sun, the haze - the ambient colour, cloud colour - anywhere, but couldn't get rid of it. I did have haze but I'd made sure it was grey - not blue, not even a blue grey. But in the end I just turned haze off completely and the instant I did so - that excessive blue cast - was gone!
Hooray!
It made the sky look better too:
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
Quote - Fran,
Easy way is render a mask in Bryce not in Photoshop.
Yes, I keep forgetting that, thanks for the reminder.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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mixed media..
for the stars..i used galaxy pix from NASA's website.. why create when we have the actual? used about 4 or 5 different ones. also.. need some form of 'firework' type stars ..(diwali time..festival of colours.. need firework..cracker styled stars..) oh and yes..that swirl one..interacting galaxies. they for real.
the sky colour.. ack..hard to get the same..
the earth.. bryced.. and yes.. i know i forgot to use light on it.. will do that. (i admit..me old..:-p)
the trees and snow..bryced.
the birds.. free photoshop brush.
post work and composited in photoshop.
NOW...please kill it...will still love you if you smother it with love or a feather pillow...
cheers - rosie