Afrodite-Ohki opened this issue on Sep 08, 2011 ยท 296 posts
Afrodite-Ohki posted Mon, 10 October 2011 at 9:57 PM
Quote - Can you translate the cornea or iris polygons so you can see the iris, then translate them back when you're done shaping?
In ZBrush, I have no idea how to do that making sure the cornea polygons would return to their exact same place later...
In C4d, that would be pretty much the same as hiding regularly, only in a harder way. I still get wrong number of vertices because of the TrueSymmetry plugin, so it's moot, I guess I just can't make symmetrical morphs in C4d.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.