moriador opened this issue on Oct 10, 2011 · 7 posts
moriador posted Tue, 11 October 2011 at 9:20 AM
Quote - With PP2012 cloth sim peaks at 25% and averages 18%, at least it does on my computer with one sheet of cloth. So 18% is clearly proof that cloth sim is now multi-threaded, as 18 is more than 12.5. However - bzzzt!! Two-threaded is not what we expect, is it?
I understand that cloth sym has inherent waiting for data in it when multiple threads are needed and it will never be able to use 100% of my 8 cores. But I write multi-threaded apps, and while it does make my brain hurt, I get them to use all the cores at close to 100%. It can be done. Can it be done with cloth sim? I don't know and without studying the matter it would not be fair to claim that it should have been done. However, it has not been done here. No offense to SM, of course. It's just a fact.
Even though you didn't reply to me directly, you did answer my question. Thank you.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.