imax24 opened this issue on Oct 11, 2011 · 16 posts
vintorix posted Wed, 12 October 2011 at 1:03 PM
"I doubt any third party reviewer will go that deep into the program."
ha ha, this is the biggest improvement in Poser ever:
Real-time OpenGL Scene Preview
See the light (literaly) before renderirng!
Subsurface Scattering
Beautiful translucent material!
Constraint Channels and Constraint Objects
"Parenting" on and off during animation!
Weight Map Rigging and Vertex Weight Map Auto Transfer
Think of it. No more grouping and frustration. (unless you want to support earlier Poser versions that is..) The Weight Map Rigging system function not only with the new figures but also with all the old including V4/m4 (No more fiddeling with AutoGroup Editor, OBJ2CR205, Quickconforn etc etc). High-end tools like Maya is leaved behind in the dust. Only this feature is worth more than all the other together and makes it incredible easy to rig. Expect a flood of new clothing from the content providers
Rendering Performance Improvements´
Expanded Context Menus
Full Scene Category in Library
Multi-select Drag and Drop
Morphing Tool Tablet Support
Light Emitting Objects
Frame Selected Object
Orbit Selected Object Mode
Full 64-bit Mac/Win
Faster Dynamic Hair Pre-render
Texture Caching
Python 2.7 Support
Improved COLLADA
Mac OS X 10.7 Lion Support
High Dynamic Range Image (HDRI) Export
Gamma Correction/Linear Rendering
You must be kidding. For the first time Poser is up on the line with the high-end tools. I challenge you to make a hairrender better with Cinema 4D/vray or any other program or render software.
It is a paradigm shift and a new era has begun.