Forum: Poser - OFFICIAL


Subject: Create displacement maps for V4 in Zbrush Material grouping issue

Zev0 opened this issue on Oct 11, 2011 ยท 24 posts


Zev0 posted Wed, 12 October 2011 at 6:26 PM

No..The models UV has been regrouped to match v4' materials on export. Eg face, torso and limbs. So when I export a displacement map, it alignes perfectly with the colour map if I drop the opacity in photoshop. I will check my displacement bounds settings. But I am going to do a few more variations, and will post screenshots if the problem persists. Thanks again for all your help.

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