ghosty12 opened this issue on Oct 15, 2011 ยท 252 posts
Male_M3dia posted Sun, 16 October 2011 at 4:58 AM
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Same pose. Different figure.No, the problem isn't the mesh. Not completely. It's the rigging. Which can be fixed. And is being fixed.
On the other comments: "children, behave yourselves. You're not home where that sort of behaviour is condoned."
The problem is both. The figure is too high poly to be weightmapped properly... and without the subdivision helping smooth the problem areas, this will be a continual problems as the high polys crush in on themselves as they bend. Which is one of the reasons why Genesis has a much less poly count.
Nevermind supporting dsf; SM needs to get on the ball about proper subdivision and scaling. K4 toddler should have been usable in Poser 9.