odf opened this issue on Oct 27, 2008 · 13933 posts
Faery_Light posted Mon, 17 October 2011 at 8:20 AM
I'm interested in learning Matmatic, it is still a big mystery to me. :)
Working with Antonia, I'd love to do specific shaders for her and the textures I've done. After doing a bit of reading and a couple of trys, I managed to learn how to remove a lot of the burned in specular from my texture maps to give a better look. By doing this and using better bump and specular, the few shaders I'm working with look better.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.