SteveJax opened this issue on Sep 22, 2011 ยท 118 posts
amandagirl15701 posted Wed, 19 October 2011 at 9:51 PM
Mainly Daz has always stated that using scripts for content creation from their IP (models) is a nono. You can use a Daz figure and manually place polys on the surface to create a form fitting out fit. You man NOT take that same figure into Blender or similar program and use a shrinkwrap script to create the same outfit.
I know it doesn't make sense, but that is their prerogative. The poly by poly method would more than likely follow the figures topology rather than the scripted method. I feel the former method would be a EULA violation and not the later.