RetroDevil opened this issue on Oct 19, 2011 · 46 posts
kawecki posted Thu, 20 October 2011 at 5:08 AM
Quote - > Quote - (but they don't always enforce it according to kawecki).
I would take that as confirmation that they always enforce it.
I have more than a thousand products sold and most of them haven't external geometry and my customers are very happy with mine products.
As for memory use I made some tests, I used neraida hair because it has a relative big obj file and a small cr2 with no morphs.
Neraida Hair
obj = 9M cr2 = 100k no morphs
0 - 700M
1 - 741M + 41
2 - 784M + 43
3 - 817M + 33
4 - 848M + 31
5 - 884M + 40
Loaded the same hair as a prop
0 - 700M
1 - 740M + 40
2 - 780M + 40
3 - 822M + 42
4 - 864M + 44
5 - 905M + 41
Loading 0ne or two copies gave the same result, loading 3 and 4 copies gave less memory usage in the external geometry version and then loading more that 4 returned to be the same thing external or internal
Stupidity also evolves!