TerriJohns opened this issue on Oct 19, 2011 · 6 posts
SamTherapy posted Thu, 20 October 2011 at 1:36 PM
Just out of curiosity, I dug out an old texture set I made of some painted on clothes for V3. At the time I used bumps rather than displacement, so I changed everything over to displacement and it looks - though I say so myself - pretty good.
No screenshot so you'll have to take my word for it. Would I lie? :)
The advantages of painted clothes for things like underwear and socks are: less RAM overhead, no poke through and instant, no fail conforming. With a good displacement map you can make them look realistically bulky, too. In all truth, I can't really think of a downside.
Coppula eam se non posit acceptera jocularum.