Forum: Poser - OFFICIAL


Subject: WIP - Morphs for Antonia

Afrodite-Ohki opened this issue on Sep 08, 2011 · 296 posts


bantha posted Fri, 21 October 2011 at 3:31 PM

> Quote - Also, V4's zero pose is quite different from Antonia's - for such a morph to work with the new PML, how should I go about this? Can I just ignore the joints altogether and shift the geometry in Antonia to move to where V4's body parts are?

 

Yes, in fact you can ignore the joints. The other way would be to make an Antonia morph for V4, which should work equally well. The morph is just needed to give PML a hint how to convert the shape.

I squeezed Antonia into the Cowgirl Jeans and let PML convert that to Antonia's standard shape, it worked quite well. I did a quick-and-rough fitting, but even that gave me a good result. After exporting and rigging with the weight mapped Antonia rig, I've got a working jeans. I suspect that a better morph would prevent even the pokethrough, which you can see in the image.


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