colorcurvature opened this issue on Oct 20, 2011 ยท 228 posts
arcebus posted Mon, 24 October 2011 at 12:36 PM
The clothes were modelled for my "Element Air" Character (on the right), which is obviously a not-standard V4 (though it is a V4...)
The clothes mesh is actually shaped around a cough somewhat morphed V4 (the morph is manually modelled, cause I wanted to stress COlorcurvatures app - stress is badly, to say the least.)
It works - as you might have guessed.
Only small glitches - the feet can't handle the fact that I resized the right figure to 92% (and the clothes, according) and I changed the leg lengths of the donor figure and her cloths to some 95%.
If I don't do that, the slight distortion on the target figures toes doesn't appear.
But I would appear less mean, so I show the hard-core-result.
PMLs other features (which are more interesting for me, but maybe not for the average user) work as they did in the previous version.
The Interfaces are self-explaining (even for me), as usual.
The render is a C4D quickie.
What shall I say?
PHANTASTIC WORK, congrats, Colorcurvature