Forum: Poser - OFFICIAL


Subject: Daz spills Beans on V5/Genesis compatability in Poser9/2012

Zev0 opened this issue on Oct 19, 2011 · 191 posts


pjz99 posted Mon, 24 October 2011 at 1:52 PM

Samples of the content exporter and discussion of same at DAZ forum:

http://forum.daz3d.com/viewtopic.php?t=175224&postdays=0&postorder=asc&start=0

The process is wayyyy more complicated than it could have been (crap like manually selecting from a big variety of OBJ format options, which will work pretty much one way only).  DAZ_Rand's justification for why you can't write out the subdivided base figure is just silly, but I think he's more in the marketing side than technical.  If you wrote out the subdivided geometry in step 1 of the process, then the vertex order would be completely different from what the morph data and weightmaps are structured for, and you'd have an exploding mess.

I'm disappointed they didn't press on a little further to figure out how to write out subdivided weightmaps and morph data, imo there is no question that could have been a feature.  Seeing the results, I think it unlikely that this will be very popular in Poser. 

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