Zev0 opened this issue on Oct 19, 2011 · 191 posts
pjz99 posted Tue, 25 October 2011 at 12:15 PM
Quote - Well, they could be incompetent, duplicitous or...trying to retrofit something into a system that wasn't designed to work that way without the dreaded redesign the whole thing from scratch. Been there, done that :-)
Maybe, but I think DAZ could have influenced the design of DAZ's own software. Obviously the morph data could have been transferred (fairly sure that's what Dimension3D's Gen 4 product is doing, only in reverse) and converting weight map data is an application of the same principles. I think it was just not a priority for them so they didn't invest any effort in figuring it out.
Interested to see how the face renders in Poser with polygon smoothing on, I suspect it bulges and distorts in some unpleasant ways.