Paloth opened this issue on Oct 29, 2011 · 53 posts
wimvdb posted Sat, 29 October 2011 at 10:53 AM
Quote - Textures can be loaded using Poser's material room, loading mat poses without proper skin shaders won't give good results anyway. The material system of D|S and Poser have always been different. Load the textures in your prefered skin shader, save it to the library and you have your mat pose.
As it has been said already - the process is far from being finished. DAZ decided to give the exporter out ASAP, this should stop any "Genesis will never work in Poser" talk. There are still problems, and there are still differences, but you already have a weightmapped figure with working morphs. Yes, scaling seems to have problems at the moment, it should be possible to get that feature working over time, Apollo Maximus could do that years ago. It's a new figure with new functionallity, it may take some time.
Did you actually read what I said in my fist post?