Paloth opened this issue on Oct 29, 2011 · 53 posts
Parthius posted Sat, 29 October 2011 at 6:13 PM
The Daz Studio Collada exporter works great; the result is a rigged posable character in Maya. Sadly, it appears that the advertized PP2012 Colada import is false advertizing as all you get is the mesh. Hopefully S-M will either fix their Colada import or stop claiming that they support it...