Forum: Poser - OFFICIAL


Subject: A question about Daz Studio 4's cr2 export ability

Paloth opened this issue on Oct 29, 2011 · 53 posts


icprncss2 posted Sat, 29 October 2011 at 10:19 PM

Quote - This thread has gone off topic in a major way, but I hope it isn't locked before someone actually answers my question. (For more on the original question, please see the top of the thread.) I'm trying to run an experiment myself, but first I need to learn how to create weight maps on an original figure in Daz Studio. Like this thread, everything in the Daz Wiki is geared toward the existing Genesis figure, which, personally, I don't give a rat's ass about. Throw in a new UI and things get even more frustrating.

One, do you have DS4 Professional or the Content Creation Tools?  You need either one to create a weight mapped rig in DS.  The cr2 exporter only converts Genesis trademarked weight mapping rig to Poser's "generic" weight mapping rig.  The exporter cannot create a brand new rig for an unsupported figure.  Genesis and it's morphs are the only supported figure to date.

To date no "original" figures using the DAZ Triaxial weight mapping system have been released.  Everything coming out is a morph of Genesis.  The DAZ wiki is geared to Genesis because Genesis the foundation of the whole shebang.

Does thing give you any help?