Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


Spanki posted Wed, 02 November 2011 at 12:51 PM

Quote - I'm currently / specifically looking for V3 at the moment (so I can use Morris' excellent texture), but I'll consider doing a V4 remap afterwards.

...ok, I ran into a bit of a snag...

My plan was to remap the lo-res version (fewer uv-polys to deal with) and then sub-divide the mesh to (re)create the hi-res version of the mesh (which would also carry over the new uv-mapping, but sub-divided nicely).

I did the remap of the lo-res mesh and it looks great.  The problem I'm running into is when sub-dividing the mesh to generate the hi-res mesh...

...I have tools (plugins I've written) to help me with the first two issues, but they kinda rely on...

...so... the biggest areas of the mesh where the vertices are different is:

...so... I have now gone back and clipped out portions of the original mesh (for example, finger-tips w/nails, toes w/nails) and merged them back onto my new hi-res mesh.  I had to re-uv-map those bits (extremely tedious), but at least the vertex positions are now correct.  Here's a sample image using one of Morris' V3 textures...

hand sample

...and just for yuks, here's a head-shot...

head sample

...so... the last remaining issue/area are the teeth/gums mapping.  In order to copy/paste this portion of the mesh over (and getting it remapped) will be very tedious - so I'm considering just pasting it in with the Antonia mapping.  In other words, the following Materials would use Anotnia textures instead of V3 textures...

...speaking of which, Antonia's eye-mapping is close enough to V3's that I also left that alone (you can use either Antonia's or V3's textures).  I also followed dph's V4 mapping of the eyebrows (the closest in mesh-shape to Antonia's).

Anyone have any comments for/against leaving Antonia mapping on the inner mouth parts?

Thanks.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.