Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


Spanki posted Wed, 02 November 2011 at 2:01 PM

Ahh - that might explain it - thanks... I'm using Cinema 4D and when I sub-divide the mesh (using Catmull-Clark), I have an 'option' to add weighting to any vertices/edges to help keep them 'sharp' (for example)... it looks like he may be doing something similar in some areas, but there may also be some slight differences in how the Catmull-Clark routine is implemented.

The majority of the mesh is 100% identical, but the afore-mentioned areas (finger-tips, toes, etc) are coming out 'off' a bit.

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