drifterlee opened this issue on Nov 02, 2011 · 273 posts
Ian Porter posted Fri, 04 November 2011 at 6:05 AM
Following on from what Joe says above..
I think one of the really important aspects of DS4/Genesis is that subdivision and smoothing is carried out after any change in posing, so any imperfections in the weightmapping are smoothed over dynamically.