DarthJ opened this issue on Oct 16, 2011 ยท 31 posts
shuy posted Fri, 04 November 2011 at 9:10 AM
Finaly I created body. It can be used as a background prop, because it is still empty - no seats, wheel, mirrors, handles. I wanted to make it low poly, but it has 11,5 K verticles. I'm affraid that ultimate version must be more detailed, because some areas do not look good (corners of the windows, lamps etc). I must improve a little front bonnet.
UV map are prepared for procedural materials - surfaces are flat, but a lot of UV maps cover the same area.
You can dowload it from mediafire. Prop with embed geometry and some very simple materials.
When I add missing parts of interior I'm going to rig front tires, doors and bonnet.