Forum: Poser - OFFICIAL


Subject: Pose2Lux

LaurieA opened this issue on Feb 13, 2011 · 1102 posts


aRtBee posted Fri, 04 November 2011 at 10:31 AM

New question:

and now I'd like to find out (preferrably in some detail) which P2L material type combines which Poser channels in which way to get a specific LuxRender result.

What is the way to find out? There is no manual (yet) defining all the P2L material types in detail, and I have not found other resources too. I do hope I don't have to go the experimental road to find out.

In the meantime I found that most Gems do not take any Poser channel into account (Rubies are deep red whatever you tell Poser), that Basic Matte takes the Color / Diffuse channel but Glossy ignores the Poser color but takes the Specular instead. But what are the differences between the fice types of Matte (or Glossy) offered.

And so on. Where can I find the (build in) definitions?

Thanks in advance.

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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.

visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though