Jedi_Padawan opened this issue on Nov 03, 2011 · 31 posts
headwax. posted Sat, 05 November 2011 at 2:50 AM
well I'd love to learn another trick!
I just did a run though shining a spot through a cube with a terrain shader in the alpha channel. Worked reasonably with the light cone - seemed to clean it up a wee bit.
Especially adding blinds to the spot?