Forum: Poser - OFFICIAL


Subject: Are die-hard Poser users going to switch to Daz Studio for VIvky 5?

drifterlee opened this issue on Nov 02, 2011 · 273 posts


wolf359 posted Mon, 07 November 2011 at 8:59 AM

"Ester,  I love you too, but your Poser Low Poly V5 still has more then tripple the poly's needed.
Look at ;"

Hi That Figure leverages the internal features of Autodesk 3D Studio Max
including Max's SubD ,polygon Displacement, MAX's rigging & weighting system, MAX's hair system and being set up with proper Shaders& textures for those Mental Ray renders on the product page.
Export it from MAX as FBX /Collada to
Lightwave or C4D  or blender and you will likely get something that Looks quite similar to a Genesis in poser pro exported from Daz studio.

Now in the very same way that turbosquid figure
is heavily dependent on the native features of MAX,
Genesis is dependent on the internal structure/features of DAZ Studio.
This is NOT some new way of creating figures this has been done For years in pro apps and it is the "Industry Standard" and the most logical Approach.
and whomever wants to create a truly poser native alternative to Genesis had better harness every figure specific feature of poser to do so.

Cheers



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