Cage opened this issue on Nov 08, 2011 · 90 posts
Cage posted Wed, 09 November 2011 at 11:04 PM
Correct. I'm using the 240 shader, but I've added some bits to the front end of it. Those bits just modify the texture before it plugs into BB's shader. So AFAIK, I can say I'm basically using his.
I didn't realize you could separate the diffuse and specular effects of a light. How cool! :laugh: I'll try that. However... the suit really isn't looking right. It, like the skin and hair, is coming out way too dark. :sad:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.