Forum: Poser - OFFICIAL


Subject: Photoreal Hair

Sivana opened this issue on Nov 10, 2011 ยท 130 posts


carodan posted Mon, 14 November 2011 at 10:09 AM

Back on the matter of skullcaps & dynamics I had sort of successful failure with this, using a hi res skullcap and a single hair group which I allowed to dynamically drape.

I'm not sure the hair room is supposed to be used quite like this as the strands do crazy stuff during simulation and arn't very controllable, but I really like how it creates a frizzy look in the final render without using kink settings which can tend to look a little uniform.

The hi res skullcap seems to lean toward a slightly more naturalistic hair for some reason - not great for dynamics or animation though (the simulation took ages).

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

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