Sivana opened this issue on Nov 10, 2011 ยท 130 posts
hemi426 posted Mon, 14 November 2011 at 1:18 PM
Attached Link: V42SkullcapsUV
Ok, here's a new link:In the Runtime structure you'll find 3 UV-mapped Skullcaps (Low, Mid, High Resolution) in PropsV42Skullcaps. Can someone please check if the mapping is alright??? How can the texture influence the hair color?