ProudApache opened this issue on Nov 10, 2011 · 114 posts
wimvdb posted Sat, 19 November 2011 at 4:04 PM
Quote - > Quote - > Quote - I guess now we understand how DS users felt when content were not tested in DS and they had to tweak everything to make it presentable. I bought some products which were tested in DS (at least thats what the vendor said) but it just looked awful when rendered. Thats why I switched to poser. Only few vendor are competent enough to make decent shaders for both apps.
Except that DAZ claims support for Poser in these products - it does NOT say "not supported" or "not tested"
If they would, I would not complain and either change the materials myself or decide not to buy it.
This really sounds more like a personal preference rather than incompatiblity. You can always adjust bump and spec, because some things will look fine to one but not to another. I have to return a really nice outfit for M4 because mesh in the boots explodes when I pose M4 in DS but is fine in Poser. That's what not supported should mean.
I disagree completely. In some of the sets I really doubt that it was even rendered and looked at in Poser. The flaws are too obvious not to notice. And yes, I can adjust all the maps, but sometimes it is a LOT of work and if it is supposed to be Poser compatible, I should not have to do this.
But what I was saying originally is that the support for Poser has become less and this is one of the things where it shows.
And in your case - if a product is marketed to be DS compatible, then it should work without exploding and you should inform the creator and return it if it is not fixed.