Forum: Poser - OFFICIAL


Subject: O.T. Mangement Shakeup at DAZ inc.

wolf359 opened this issue on Nov 22, 2011 · 296 posts


Winterclaw posted Tue, 22 November 2011 at 9:53 PM

"we need to stop making figures with high resolution vaginas and put those polys where they can actually make a difference such as around the eyes and mouth. i could morph Quato out of the vaginas of some of the figures that are out now."

So a 10k poly vagina with 50 "normal" morphs and a futanari morph for those types of images is a bad idea?

Seriously though, what's wrong with having two versions of a figure that share maps?  You either have to smooth something out or reduce its polys anyways. 

 

 

""Even games these days have no problems any more with higher res meshes"**

I am not a gamer but those Game characters are still SINGLE mesh rigs with all kinds of baked in lighting&occlusion and other Game engine optimizations"

Games have extra constraints... like being able to do a dozen things at once in real time.  Poser and DS can take 5 minutes (Or overnight) to render everything properly.  Games needs at least 30fps or people will start getting mad.  Some want 60 FPS with settings maxxed out. 

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)