Forum: Poser - OFFICIAL


Subject: O.T. Mangement Shakeup at DAZ inc.

wolf359 opened this issue on Nov 22, 2011 · 296 posts


Blackhearted posted Wed, 23 November 2011 at 2:59 PM

Quote - Well, then good luck with your weightmapped V4 or Antonia or whatever, rendered using GC, IDL and SSS that will still look only half as good as the PRO stuff over at CG-Talk and even if itdid you'd still be laughed at by the REAL CG Artists because you didn't build it by yourself. Is THIS the direction you want for Poser ?

?

IDL and SSS have done more on this front than anything else until this point.  weight mapping has been the rigging improvement weve been waiting for, and for any remaining joint issues the morph brush is RIGHT THERE under everyones noses yet 99% of poser users ignore it. hair is the next big thing that needs improvement.

as for 'real CG artists', dont get me started on the fact that while they look upon Poser with contempt, it still hasnt stopped many from bodybagging Poser figures and stealing their textures.  in many ways Poser content creation requires far more effort/skill than your typical static CGtalk render.