Forum: Poser - OFFICIAL


Subject: Genesis to Poser Experiment

Parthius opened this issue on Nov 25, 2011 ยท 8 posts


Parthius posted Fri, 25 November 2011 at 5:50 PM

vilters,

Last time I looked, Poser only supports rendertime smoothing and not subdivision surfaces. Freezing the subdivision back to polygons and then smoothing can be desirable when Poser doesn't support subd.

6300 poly's for the base mesh, adding nails, teeth, etc, she is listed as 76,160 polygons (comparable to Genesis frozen at subd1), and as you pointed out, she is not compatible with Poser. With more poly's, you can model in more detail, with less you have to rely more on displacement maps. What is best all depends both on what you want to do and what app you are using.

SoulTaker,

I verified it last night and thought it might be of interest to someone so I posted what I'd learned. In the past there has been interest in getting Genesis and/or V5 into Poser and this seemed relevant.