Parthius opened this issue on Nov 25, 2011 ยท 8 posts
vilters posted Fri, 25 November 2011 at 5:58 PM
@Parthius
Correct statement:
"With more poly's ane CAN model in more detail."
I still have to see the first mesh that does exactly that.
Most are low poly meshes subdevided to sell better.
And THAT is what I hate.
Vendors sell Polycount instead of Poly placement and or corect Poly distribution.
That is why we have 5000 Poly ears and 2000 Poly navel area's. and 10000 Poly inner mouths. I call that pollution.
Half of those Poly's do not do anything in 3D.
They are just there to sell.
If you analyse the figure above? Every Poly DOES something.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!