Mark@poser opened this issue on Dec 01, 2011 · 26 posts
bopperthijs posted Fri, 02 December 2011 at 12:29 PM
But if I look at the original post of the OP, the problem has to be somewhere else. If I use a shader on the skin material of the VSS-prop, and I don't have added any new materials like face or lips or whatever, all my skin-surfaces would have the same shader. If the OP has used an original unchanged VSS-prop and put the shader on the skin-material, I suppose he wouldn't get this result. Allthough I have to admit that sometimes I have to run synchronise twice to get the acquired result, but that happens mostly when I have added a customized material, like suntan or face.
@Mark@pose: Have you used a original VSS-prop or a customized one?
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