jerr3d opened this issue on Dec 04, 2011 · 47 posts
vilters posted Mon, 05 December 2011 at 7:21 AM
Hey, thats one from me :-)
Throw in some brown, bang a rough displacement map over the lot, (blending clouds, granite, turbulence and or spots) and you should get pretty-pretty close. :-)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!