keyze opened this issue on Dec 03, 2011 · 97 posts
shvrdavid posted Mon, 05 December 2011 at 4:24 PM
BB, I think a lot of people would like that as well.
When it comes to shaders, you know far more about it than most people do.
One of the best parts, is that you share your knowledge with people, that is something you don't see every day. And that has helped many people.
Having a way to add your runtime stuff like that would help a lot of people out.
Quote - It's not absurd and I've actually been thinking about how I might set it up for distributing my own stuff.
I am always tweaking and improving things. People are always trying to stay up to date with my shaders. Thousands upon thousands of people experience one or more of the following:
They don't know how to install shaders
They don't know how to update shaders
They don't know or have troubling unzipping shaders
They are unaware that I updated a shader and published new versions
They get confused when I post useful variations and then they mix them up and think they're using a particular variant but they're still using the first one they got.
Etc.
Now imagine a different world:
You install "Ted's Magic Cloud Runtime" software.
You activate it to synchronize to my "Bagginsbill-Freebie" runtime - everything I have ever published, already installed properly. Further, as I make new things, I put them in there.
The Magic Cloud software keeps your local copy local, but synchronized so that updates and additions that I put in my runtime show up in your copy automatically.
All you have to do is join the network once in a while and your copy will be updated and instantly ready to work in Poser because it is a full runtime - just like the ones you have now. It's local, not cloud based. The cloud part has to do with distribution, not storage.
I think people would absolutely love this.
Some things are easy to explain, other things are not........ <- Store -> <-Freebies->