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Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)



Subject: Vue 10, my problems


PredatorRY ( ) posted Sun, 04 December 2011 at 4:35 AM · edited Wed, 27 November 2024 at 6:23 PM

Hi all,

I have some questions about Vue, I will start with this one:

I just started using this software, so I'm following some (old) vue tutorials. While I was following the FXPHD 201 tutorial (they use vue 8.5) , I found that the "Variable color" option (populating trees) just makes my trees all black. On the web I found that this problem started with Vue 9.

But I cannot really find a solution that works.

 

Thanks,

R.


ShawnDriscoll ( ) posted Sun, 04 December 2011 at 4:48 PM

Which video driver version are you using?

www.youtube.com/user/ShawnDriscollCG


PredatorRY ( ) posted Mon, 05 December 2011 at 1:50 AM

I'm using AMD 11.10 for my HD5870, if that is what you mean.


ShawnDriscoll ( ) posted Mon, 05 December 2011 at 2:27 AM · edited Mon, 05 December 2011 at 2:31 AM

Oops.  I thought you were refering to the OpenGL display of your tree colors.  I do not have that tutorial to test with.  I'm able to change tree color by altering overall color and/or variable color of the tree ecosystems I'm using (both painted and dynamic) so far in Vue 10 Infinite.

www.youtube.com/user/ShawnDriscollCG


PredatorRY ( ) posted Mon, 05 December 2011 at 2:57 AM

ok, well, I can change the overall color, no problem there. However, if I use variable color it all goes black (the trees that is).

 

I'm using 10 xstream


ShawnDriscoll ( ) posted Mon, 05 December 2011 at 2:59 AM

Happens to any trees?  What kind of of eco population are you using?  Painted? Absolute?  Dynamic?

www.youtube.com/user/ShawnDriscollCG


PredatorRY ( ) posted Mon, 05 December 2011 at 3:40 AM

For me, it happens to all trees I use to populate.

Dynamic I guess, I know that it isn't painted for sure. Don't know about "absolute".


ShawnDriscoll ( ) posted Mon, 05 December 2011 at 3:42 AM

Absolute is when you manually click the populate button to cover a terrain with an ecosystem.

www.youtube.com/user/ShawnDriscollCG


PredatorRY ( ) posted Mon, 05 December 2011 at 3:53 AM

ok, then it's absolute ;-)


ShawnDriscoll ( ) posted Mon, 05 December 2011 at 4:26 AM · edited Mon, 05 December 2011 at 4:27 AM

What I did was select the Color tab after loading a tree in the eco list and then put a check in the Variable color option and right-clicked the image below it to edit the function.  I then deleted the color node and the other stuff linked to the Color input and added a texture map node to the Color input and loaded a color image for it.

When I populated my eco, the generated trees used the colors from the image (depending on where they were located on the terrain, which the color image was overlayed on).  A lot of trees used the same color until I changed the function scale of the loaded texture map node image (from a scale of 1 to .1).  Then each tree began to contain more colors from the texture map, after clearing the eco and re-populating it again.

www.youtube.com/user/ShawnDriscollCG


PredatorRY ( ) posted Mon, 05 December 2011 at 5:25 AM

ok, will try that soon (vue is now rendering a large render). Will let you know if it worked.

 

Thanks for the effort so far!


PredatorRY ( ) posted Wed, 07 December 2011 at 3:20 AM

Hi ShawnDriscoll, my render finally finished and I could try your method. It works brilliantly! thanks! the detail of different colors is even better than a simple gradiant.

(I used a picture of metal rust to create an autumn forest, wonderful effect)

 

Thanks!


ShawnDriscoll ( ) posted Wed, 07 December 2011 at 3:23 AM
perilous7 ( ) posted Fri, 09 December 2011 at 3:32 AM

i have always had problems using the colour option for the eco systems,no matter what colour i pick it always makes the trees look unrealistic,i wish that there was some kind of preview so you had some feedback as to what the colour will end up like

 A cleaved head no longer plots.

http://www.perilous7.moonfruit.com


ShawnDriscoll ( ) posted Fri, 09 December 2011 at 4:23 AM

Quote - i wish that there was some kind of preview so you had some feedback as to what the colour will end up like

A preview in your main OpenGL window?  How are you displaying plants in your OpenGL?  As billboards or as something else?  Or a preview in the Plant Editor?

www.youtube.com/user/ShawnDriscollCG


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