RobynsVeil opened this issue on Dec 09, 2011 · 358 posts
RobynsVeil posted Fri, 09 December 2011 at 5:55 PM
Can it be that easy???
Converting legacy conformers to Antonia Polygon – WM
Antonia Polygon – Standard and Antonia Polygon – WM share geometry with Antonia 1.2. Conforming clothing for those characters can be converted without geometry changes using this simple process:
Yes it's just that easy!!!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]