Forum: Vue


Subject: Flattening part of a procedural terrain

leo31773 opened this issue on Dec 09, 2011 ยท 5 posts


leo31773 posted Sat, 10 December 2011 at 10:25 AM

Thanks, great idea!

However, I couldn't figure out how to make an object the center of the flat area, instead of the world origin. I tried editing the metanode and setting an external dependecy for the object, but it won't connect to anything.

Any ideas?