Forum: Poser - OFFICIAL


Subject: Hi! DAZ 3D wants to chat.

DAZ_Rand opened this issue on Dec 09, 2011 · 1133 posts


ksanderson posted Sat, 10 December 2011 at 10:13 PM

Puntomaus wrote:

Quote - > Quote - While we're on the subject of technology, what about shader tree/map compatibility with poser?   For me this has been near the #1 reason why DS4 has trouble with existing Poser content created by 3rd parties (including some DAZ brokered artists.) Cheers!

-Kerwin

 

You are aware of this part in the Poser manual:

Technology or content provided in part by

Portions of the FireFly renderer and associated shading technologies ©2002 by Pixels Digital, Inc.

 

I guess in order to make DS compatible with the Poser shader tree DAZ would probably have to obtain a licence from PixelsDigital**.** IMHO that's like asking E-on to make Vue compatible with Bryce materials or vise versa**.
**

It probably can't be easily done. From everything I've learned about render engines, they all use shaders differently. No render engine is shader compatible with another. The best you can hope for is an approximation like what Paolo does with Reality working with Studio and LuxRender.