DAZ_Rand opened this issue on Dec 09, 2011 · 1133 posts
RawArt posted Sun, 11 December 2011 at 6:09 PM
Quote - UV switching isn't going to help mesh deformations like in the chest area. If you apply a clean uniform texture it is still distorted
You are mistaken..that is exactly what uv switching IS good for.
You can have a map for any specific shape and have all the potentially distorted areas optimized specifically to that shape.