Forum: DAZ|Studio


Subject: but what's the challenge in that?

t3 opened this issue on Dec 08, 2011 · 4 posts


LBAMagic posted Sun, 11 December 2011 at 8:53 PM

I think it's possible to make an outstanding image using DS basic tools (I assume that means the basic lights too). It will be quite a  challenge as it means hours of experimentation / trail renders with different material surface settings, light combinations, settings and positioning.

Sometimes one does too quickly complain about the limitations of a program without taking the time to fully understand how to use all it's functions and their settings. As the old saying goes "a poor tradesman blames his tools".

I thought Sculptris was too simple a modeler but then when I saw what others had done I realised it was me not taking the time to experiment. Also having a good imagination helps considerably.