3DNeo opened this issue on Dec 11, 2011 · 9 posts
skywaver posted Wed, 14 December 2011 at 7:18 AM
You can group polygons at ZBrush and those groups can be used at poser. Do not group
at poser or use poser's group editor for editing slightly ZBrush created groups...
then rig using poser setup room.
Rigging is not so difficult, more important part is giving proper fall off zone or weight-map
at Joint editor...