meltz opened this issue on Dec 14, 2011 · 16 posts
kobaltkween posted Wed, 14 December 2011 at 7:54 PM
You should always work to your own goals. There's no benefit in taking extra time to make results you don't like passable. I use linear workflow because it's the quickest way for me to get the results I want. I do optimize my lights and materials for it, but since I tailor my lights and materials to my scenes and only use preset lights for testing, it's not such a big deal. If you find not using GC gives you the results you want, then stick with it. TBH, I haven't found the changes in lighting so consistent to find even the experience of changing lighting helpful. I find it easiest to just build my lighting from scratch when I change a major rendering parameter.
Again, to be honest, I think this is the big problem people have with using GC. They take a scene entirely built for one workflow then try to apply another. And lots of people have all this advice for how to change everything, but that takes a huge amount of effort and you probably won't match the vision you built using the other workflow. If you want to use a new workflow, start with a new empty scene and add your elements one by one, adjusting as you go. It's much quicker and easier.