ravenous opened this issue on Dec 10, 2011 · 60 posts
vilters posted Thu, 15 December 2011 at 7:23 AM
@ravenous
Please do not feel offended. It was a general remark.
And if you look cloesly at my nodes setup, you will see I do not use the figures texture. This setup is blended, and can be blended over any origional texture.
Panties and bra's or other underwear are ideal canidates for texture+displacement map clothing sets.
Just include the setup but not the origional figures texture.
But no body makes, and or sells, that.
In my example I use the blender node to blend the clothingtexture+displacement with the origional figure texture. The end user can use any figures origional texture.
And yes, a simple square + texture + displacement can make beautifull terrain also.
Or, and I think it was BB who demostrated this;
A textured cloth draped over some boxes and balls.
Also fast and simple terrain.
PS little to do with V5 any more. Sorry.
But great examples that you do NOT need tons of Poly's.
But? Poly's sell.
Good to exelent, but simple solutions do not sell.
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