Dreamspinner opened this issue on Aug 26, 2001 ยท 23 posts
Jaager posted Sun, 26 August 2001 at 4:00 PM
Liz, There is certainly nothing to apologize for. I do not own the idea. And, I did not make my version public, anyway. If, you make your version public and you use UVS instead of PCF encoding, you are looking at about a 1 meg zip when a couple of textures are thrown in. The cost for you to do it depends on how generous your ISP is. You would then probably want to supplement this with additional textures. This is additional work and even more files. It depends on how much effort you want to put into it. My guys have a choice from a library of over sixty textures for each of the two materials which should cover most needs. JCM? No, I only have done Vicki. The JCM are mostly important for figures that are semi-nude at least. V2P4 is about clothing. So I did not see much need. Which JCM do you think important? I have not done anything with P4male or P4Fem, I did not know anyone had. I do not recall doing any morphs for either character. I did do some tongue morphs repairs for P4Fem, but it was as NYW I think. I started on Mike, but have not looked at it in many months. He is so muscular that I got hung up trying to get him off the Dianobol. With Vicki, I just had a major breakthru that allows for a one click fix of the gravity-antigravity problem with certain poses. This at least will save me from having to do a lot of tedious and, as far as I can tell, pointless explanation. If you noticed the two threads about Vicki's hand deformity, you would see that out of a series of exchanges with Jim Burton, a perminent fix evolved. Nothing even close to this has occured with JCM. Left to my own devices, I just mimic by old Bassets and follow random scent trails.