unbroken-fighter opened this issue on Dec 15, 2011 · 6 posts
unbroken-fighter posted Sun, 18 December 2011 at 2:27 AM
export as .obj mat groups copy images after i save them as the maps
i dont tile my mats or textures and i know how to scale to poser
the issue is that for a mesh such as a pistol with 42 individual parts and peices that all need the same basic finish but seperate maps poser wants to tile the map over the entire mat preset
mat grouping/ mapping is set as
LGripPlate, RGripPlate, Reciever, Barrell, Slide, Hammer.............the grips are both sculpted ivory and the metals are all silvered steel..but have seperate maps because there are several reflection/refraction and specularities to different areas to simulate basic wear from repeated use and dirt build up
the pistol needs to be made so that it can be used to teach the DCOA of the firearm and the car must have all doors, windows, hood, trunk, wipers.........................controlable
im just now starting to work in poser so that increases the curve on me but in blender its all basic to me