msdiva1 opened this issue on Dec 18, 2011 · 10 posts
RobynsVeil posted Sun, 18 December 2011 at 5:35 PM
The approach i generally take when wanting to make something is: study the mesh that's already been made. That's an excellent place to start.
Fugazi has some brilliant tutorials (on shoes specifically!) in the marketplace... he works in Silo, but the principles would translate quite well to Maya or 3DS i should think.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]