onimusha opened this issue on Dec 17, 2011 · 739 posts
Eric Walters posted Mon, 19 December 2011 at 2:42 AM
You could have named her "Grace(ful).
The more I explore Anastasia-the more impressed I am with your work! All I had to do was place Anastasia next to Aly2 in flat shaded wire frame view. It's obvious you moved the polygons to make the mesh more "bendable". It's almost like a new model in many ways.
Then you have advanced movement controls so all the parts move together when the waist bends or is twisted. Fine work.
I imagine many folk will be leaping in(gracefully) to provide textures for this graceful figure.
A little Alyson2 dynamic cloth in a strategic location.